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GIFLIB12.ZIP
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UTIL
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GIF2HERC.C
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1991-05-12
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/*****************************************************************************
* "Gif-Lib" - Yet another gif library. *
* *
* Written by: Gershon Elber Ver 0.1, Jul. 1989 *
******************************************************************************
* Program to display GIF file on hercules device *
* Options: *
* -q : quite printing mode. *
* -z factor : zoom the pixels by the given factor. *
* -t level : set the threshold level of white in the result (0..100). *
* -m mapping : methods for mapping the 24bits colors into 1 BW bit. *
* -i : invert the image. *
* -b : beeps disabled. *
* -h : on line help. *
* *
* This program uses TC2.0 hercules graphic driver. *
* In this file Screen refers to GIF file screen, while Device to Hercules. *
******************************************************************************
* History: *
* 1 Jul 89 - Version 1.0 by Gershon Elber. *
*****************************************************************************/
#include <graphics.h>
#include <stdio.h>
#include <stdlib.h>
#include <conio.h>
#include <ctype.h>
#include <alloc.h>
#include <string.h>
#include <io.h>
#include <dos.h>
#include <bios.h>
#include <fcntl.h>
#include "gif_lib.h"
#include "getarg.h"
#define PROGRAM_NAME "Gif2Herc"
#define KEY_LEFT 256 /* Key Codes returned for operational keys */
#define KEY_RIGHT 257 /* as return by the GetKey routine. */
#define KEY_UP 258
#define KEY_DOWN 259
#define KEY_RETURN 260
#define KEY_DELETE 261
#define KEY_INSERT 262
#define KEY_BSPACE 263
#define KEY_ESC 264
#define KEY_HOME 265
#define KEY_END 266
#define KEY_PGUP 267
#define KEY_PGDN 268
#define C2BW_BACK_GROUND 0 /*Methods to map 24bits Colors to 1 BW bit.*/
#define C2BW_GREY_LEVELS 1
#define C2BW_DITHER 2
#define C2BW_NUM_METHODS 3 /* Always hold # of methods. */
#define DEFAULT_THRESHOLD 5000 /* Color -> BW threshold level. */
#define INCREMENT_THRESHOLD 1000
#define DITHER_MIN_MATRIX 2
#define DITHER_MAX_MATRIX 4
#define NORMAL_ATTR 0x07 /* Text attributes. */
#define INVERSE_ATTR 0x70
#define BLINK_ATTR 0x90
#define SET_POSITION_RESET 0 /* Situations need positionings: */
#define SET_POSITION_ZOOM_U 1
#define SET_POSITION_ZOOM_D 2
#define SET_POSITION_PAN 3
#define DEVICE_BASE 0xb000 /* Hercules frame buffer base. */
#define DEVICE_PAGE0 0xb000
#define DEVICE_PAGE1 0xb800
#define HERC_MAX_X 719
#define HERC_MAX_Y 347
#define CURSOR_TEXT_X 120
extern unsigned int
_stklen = 16384; /* Increase default stack size. */
static char
*VersionStr =
PROGRAM_NAME
GIF_LIB_VERSION
" Gershon Elber, "
__DATE__ ", " __TIME__ "\n"
"(C) Copyright 1989 Gershon Elber, Non commercial use only.\n";
static char
*CtrlStr =
PROGRAM_NAME
" q%- d%-DitherSize!d z%-ZoomFactor!d t%-BWThreshold!d m%-Mapping!d i%- b%- h%- GifFile!*s";
static char
*GifFileName;
/* Make some variables global, so we could access them faster: */
static int
ImageNum = 0,
BackGround = 0,
BeepsDisabled = FALSE,
DitherSize = 2, DitherFlag = FALSE,
ZoomFactor = 1, ZoomFlag = FALSE,
BWThresholdFlag = FALSE, Threshold,
BWThreshold = DEFAULT_THRESHOLD, /* Color -> BW mapping threshold. */
Mapping, MappingFlag = FALSE,
InvertFlag = FALSE,
HelpFlag = FALSE,
ColorToBWMapping = C2BW_BACK_GROUND,
InterlacedOffset[] = { 0, 4, 2, 1 }, /* The way Interlaced image should */
InterlacedJumps[] = { 8, 8, 4, 2 }; /* be read - offsets and jumps... */
static GifColorType
*ColorMap;
static void DisplayScreen(GifRowType *ScreenBuffer, GifFileType *GifFile);
static void PrintSettingStatus(GifFileType *GifFile, GifRowType *DitherBuffer);
static void CPrintStr(char *Str, int y, int attr);
static void SetPositon(int Why,
int ScreenWidth, int ScreenHeight,
int DeviceMaxX, int DeviceMaxY,
int *ScreenLeft, int *ScreenTop,
int *DeviceLeft, int *DeviceTop,
int MoveX, int MoveY);
static void ClearGraphDevice(void);
static void OpenGraphDevice(void);
static void CloseGraphDevice(void);
static void EvalDitheredScanline(GifRowType *ScreenBuffer, int Row,
int RowSize, GifRowType *DitherBuffer);
static void DrawScreen(GifRowType *ScreenBuffer, GifRowType *DitherBuffer,
int DeviceTop, int DeviceLeft, int DeviceMaxX, int DeviceMaxY,
int ScreenTop, int ScreenLeft, int ScreenWidth, int ScreenHeight);
static void DoCursorMode(GifRowType *ScreenBuffer,
int ScreenLeft, int ScreenTop, int ScreenWidth, int ScreenHeight,
int DeviceLeft, int DeviceTop);
static int MyKbHit(void);
static int MyGetCh(void);
static int GetKey(void);
static void Tone(int Frequency, int Time);
/******************************************************************************
* Interpret the command line and scan the given GIF file. *
******************************************************************************/
void main(int argc, char **argv)
{
int i, j, Error, NumFiles, Size, Row, Col, Width, Height, ExtCode, Count;
GifRecordType RecordType;
GifByteType *Extension;
char **FileName = NULL;
GifRowType *ScreenBuffer;
GifFileType *GifFile;
if ((Error = GAGetArgs(argc, argv, CtrlStr,
&GifQuitePrint, &DitherFlag, &DitherSize,
&ZoomFlag, &ZoomFactor, &BWThresholdFlag,
&Threshold, &MappingFlag, &Mapping, &InvertFlag,
&BeepsDisabled, &HelpFlag, &NumFiles, &FileName)) != FALSE ||
(NumFiles > 1 && !HelpFlag)) {
if (Error)
GAPrintErrMsg(Error);
else if (NumFiles > 1)
GIF_MESSAGE("Error in command line parsing - one GIF file please.");
GAPrintHowTo(CtrlStr);
exit(1);
}
if (HelpFlag) {
fprintf(stderr, VersionStr);
GAPrintHowTo(CtrlStr);
exit(0);
}
if (DitherFlag) {
/* Make sure we are o.k.: */
if (DitherSize > DITHER_MAX_MATRIX) DitherSize = DITHER_MAX_MATRIX;
if (DitherSize < DITHER_MIN_MATRIX) DitherSize = DITHER_MAX_MATRIX;
}
/* As Threshold is in [0..100] range and BWThreshold is [0..25500]: */
if (BWThresholdFlag) {
if (Threshold > 100 || Threshold < 0)
GIF_EXIT("Threshold not in 0..100 percent.");
BWThreshold = Threshold * 255;
if (BWThreshold == 0) BWThreshold = 1; /* Overcome divide by zero! */
}
/* No message is emitted, but mapping method is clipped to exists method.*/
if (MappingFlag) ColorToBWMapping = Mapping % C2BW_NUM_METHODS;
if (NumFiles == 1) {
GifFileName = *FileName;
if ((GifFile = DGifOpenFileName(*FileName)) == NULL) {
PrintGifError();
exit(-1);
}
}
else {
/* Use the stdin instead: */
GifFileName = "Stdin";
setmode(0, O_BINARY);
if ((GifFile = DGifOpenFileHandle(0)) == NULL) {
PrintGifError();
exit(-1);
}
}
/* Allocate the screen as vector of column of rows. We cannt allocate */
/* the all screen at once, as this broken minded CPU can allocate up to */
/* 64k at a time and our image can be bigger than that: */
/* Note this screen is device independent - its the screen as defined by */
/* the GIF file parameters itself. */
if ((ScreenBuffer = (GifRowType *)
malloc(GifFile -> SHeight * sizeof(GifRowType *))) == NULL)
GIF_EXIT("Failed to allocate memory required, aborted.");
Size = GifFile -> SWidth * sizeof(GifPixelType);/* Size in bytes one row.*/
if ((ScreenBuffer[0] = (GifRowType) malloc(Size)) == NULL) /* First row. */
GIF_EXIT("Failed to allocate memory required, aborted.");
for (i = 0; i < GifFile -> SWidth; i++) /* Set its color to BackGround. */
ScreenBuffer[0][i] = GifFile -> SBackGroundColor;
for (i = 1; i < GifFile -> SHeight; i++) {
/* Allocate the other rows, andset their color to background too: */
if ((ScreenBuffer[i] = (GifRowType) malloc(Size)) == NULL)
GIF_EXIT("Failed to allocate memory required, aborted.");
memcpy(ScreenBuffer[i], ScreenBuffer[0], Size);
}
/* Scan the content of the GIF file and load the image(s) in: */
do {
if (DGifGetRecordType(GifFile, &RecordType) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
switch (RecordType) {
case IMAGE_DESC_RECORD_TYPE:
if (DGifGetImageDesc(GifFile) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
Row = GifFile -> ITop; /* Image Position relative to Screen. */
Col = GifFile -> ILeft;
Width = GifFile -> IWidth;
Height = GifFile -> IHeight;
GifQprintf("\n%s: Image %d at (%d, %d) [%dx%d]: ",
PROGRAM_NAME, ++ImageNum, Col, Row, Width, Height);
if (GifFile -> ILeft + GifFile -> IWidth > GifFile -> SWidth ||
GifFile -> ITop + GifFile -> IHeight > GifFile -> SHeight) {
fprintf(stderr, "Image %d is not confined to screen dimension, aborted\n");
exit(-2);
}
if (GifFile -> IInterlace) {
/* Need to perform 4 passes on the images: */
for (Count = i = 0; i < 4; i++)
for (j = Row + InterlacedOffset[i]; j < Row + Height;
j += InterlacedJumps[i]) {
GifQprintf("\b\b\b\b%-4d", Count++);
if (DGifGetLine(GifFile, &ScreenBuffer[j][Col],
Width) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
}
}
else {
for (i = 0; i < Height; i++) {
GifQprintf("\b\b\b\b%-4d", i);
if (DGifGetLine(GifFile, &ScreenBuffer[Row++][Col],
Width) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
}
}
break;
case EXTENSION_RECORD_TYPE:
/* Skip any extension blocks in file: */
if (DGifGetExtension(GifFile, &ExtCode, &Extension) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
while (Extension != NULL) {
if (DGifGetExtensionNext(GifFile, &Extension) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
}
break;
case TERMINATE_RECORD_TYPE:
break;
default: /* Should be traps by DGifGetRecordType. */
break;
}
}
while (RecordType != TERMINATE_RECORD_TYPE);
/* Lets display it - set the global variables required and do it: */
BackGround = GifFile -> SBackGroundColor;
ColorMap = (GifFile -> IColorMap ? GifFile -> IColorMap :
GifFile -> SColorMap);
Tone(500, 10);
DisplayScreen(ScreenBuffer, GifFile);
if (DGifCloseFile(GifFile) == GIF_ERROR) {
PrintGifError();
exit(-1);
}
}
/******************************************************************************
* Given the screen buffer, display it: *
* The following commands are available (case insensitive). *
* 1. Four arrow to move along the screen (only if ScreenBuffer > physical *
* screen in that direction. *
* 2. C - goto cursor mode - print current color & position in GIF screen *
* of the current pixel cursor is on. *
* 3. D - zoom out by factor of 2. *
* 4. H - halftoning dithering matrix resize. *
* 5. I - invert the image. *
* 6. M - toggles method of Color -> BW mapping. *
* 7. R - redraw current image. *
* 8. S - Print Current status/options. *
* 9. U - zoom in by factor of 2. *
* 10. ' ' - stop drawing current image. *
* 11. ESC - to quit. *
******************************************************************************/
static void DisplayScreen(GifRowType *ScreenBuffer, GifFileType *GifFile)
{
int i, j, Size,
DeviceTop, DeviceLeft, /* Where ScreenBuffer is to mapped to ours. */
ScreenTop, ScreenLeft, /* Porsion of ScreenBuffer to start display. */
DeviceMaxX, DeviceMaxY, /* Physical device dimensions. */
XPanning, YPanning, /* Amount to move using the arrows. */
GetK, DrawIt = TRUE;
GifRowType *DitherBuffer; /* Used to save dithered pixel scanned. */
OpenGraphDevice();
DeviceMaxX = HERC_MAX_X; /* Read size of physical screen. */
DeviceMaxY = HERC_MAX_Y;
XPanning = DeviceMaxX / 2;
YPanning = DeviceMaxY / 2;
SetPositon(SET_POSITION_RESET, GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
0, 0);
/* Allocate the buffer to save the dithered information. If fails to */
/* allocate, set it to NULL, and no dithering will take place. */
if ((DitherBuffer = (GifRowType *)
malloc(DITHER_MAX_MATRIX * sizeof(GifRowType *))) != NULL) {
Size = GifFile -> SWidth * sizeof(GifPixelType); /* Size of one row. */
for (i = 0; i < DITHER_MAX_MATRIX; i++) {
if ((DitherBuffer[i] = (GifRowType) malloc(Size)) == NULL) {
for (j = 0; j < i; j++) free((char *) DitherBuffer[i]);
free((char *) DitherBuffer);
DitherBuffer = NULL;
break;
}
}
}
if (DitherBuffer == NULL) {
Tone(300, 100);
Tone(100, 300);
}
do {
if (DrawIt && !MyKbHit()) {
DrawScreen(ScreenBuffer, DitherBuffer,
DeviceTop, DeviceLeft, DeviceMaxX, DeviceMaxY,
ScreenTop, ScreenLeft, GifFile -> SWidth, GifFile -> SHeight);
Tone(2000, 200);
}
DrawIt = TRUE;
switch (GetK = GetKey()) {
case 'C':
DoCursorMode(ScreenBuffer, ScreenLeft, ScreenTop,
GifFile -> SWidth, GifFile -> SHeight,
DeviceLeft, DeviceTop);
DrawIt = FALSE;
break;
case 'D':
if (ZoomFactor > 1) {
ZoomFactor >>= 1;
SetPositon(SET_POSITION_ZOOM_D,
GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
0, 0);
}
else {
Tone(1000, 100);
DrawIt = FALSE;
}
break;
case 'H':
if (++DitherSize > DITHER_MAX_MATRIX)
DitherSize = DITHER_MIN_MATRIX;
break;
case 'I':
InvertFlag = !InvertFlag;
break;
case 'M':
ColorToBWMapping = (ColorToBWMapping + 1) % C2BW_NUM_METHODS;
break;
case 'R':
break;
case 'S':
PrintSettingStatus(GifFile, DitherBuffer);
break;
case 'U':
if (ZoomFactor < 256) {
ZoomFactor <<= 1;
SetPositon(SET_POSITION_ZOOM_U,
GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
0, 0);
}
else {
Tone(1000, 100);
DrawIt = FALSE;
}
break;
case KEY_ESC:
break;
case KEY_LEFT:
SetPositon(SET_POSITION_PAN,
GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
-XPanning, 0);
break;
case KEY_RIGHT:
SetPositon(SET_POSITION_PAN,
GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
XPanning, 0);
break;
case KEY_UP:
SetPositon(SET_POSITION_PAN,
GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
0, -YPanning);
break;
case KEY_DOWN:
SetPositon(SET_POSITION_PAN,
GifFile -> SWidth, GifFile -> SHeight,
DeviceMaxX, DeviceMaxY,
&ScreenLeft, &ScreenTop,
&DeviceLeft, &DeviceTop,
0, YPanning);
break;
case KEY_DELETE:
BWThreshold += INCREMENT_THRESHOLD;
if (BWThreshold == 0) BWThreshold = 1;
break;
case KEY_INSERT:
BWThreshold -= INCREMENT_THRESHOLD;
if (BWThreshold == 0) BWThreshold = 1;
break;
default:
DrawIt = FALSE;
Tone(800, 100);
Tone(300, 200);
break;
}
}
while (GetK != KEY_ESC);
CloseGraphDevice();
}
/******************************************************************************
* Routine to print (in text mode), current program status. *
******************************************************************************/
static void PrintSettingStatus(GifFileType *GifFile, GifRowType *DitherBuffer)
{
char s[80];
CloseGraphDevice();
CPrintStr(PROGRAM_NAME, 1, INVERSE_ATTR);
sprintf(s, "GIF File - %s", GifFileName);
CPrintStr(s, 3, NORMAL_ATTR);
sprintf(s, "Gif Screen Size = [%d, %d]. Contains %d image(s).",
GifFile -> SWidth, GifFile -> SHeight, ImageNum);
CPrintStr(s, 5, NORMAL_ATTR);
if (GifFile -> SColorMap)
sprintf(s,
"Has Screen Color map of %d bits. BackGround = [%d, %d, %d]",
GifFile -> SBitsPerPixel,
GifFile -> SColorMap[GifFile -> SBackGroundColor].Red,
GifFile -> SColorMap[GifFile -> SBackGroundColor].Green,
GifFile -> SColorMap[GifFile -> SBackGroundColor].Blue);
else
sprintf(s, "No Screen color map.");
CPrintStr(s, 7, NORMAL_ATTR);
if (GifFile -> IColorMap)
sprintf(s, "Has Image map of %d bits (last image). Image is %s.",
GifFile -> IBitsPerPixel,
(GifFile -> IInterlace ? "interlaced" : "non interlaced"));
else
sprintf(s, "No Image color map.");
CPrintStr(s, 9, NORMAL_ATTR);
sprintf(s, "Color to BW threshold level - %d%%.\n", BWThreshold / 255);
CPrintStr(s, 11, NORMAL_ATTR);
CPrintStr("Color To BW mapping:", 15, NORMAL_ATTR);
switch(ColorToBWMapping) {
case C2BW_BACK_GROUND:
CPrintStr("Color != BackGround", 16, NORMAL_ATTR);
break;
case C2BW_GREY_LEVELS:
CPrintStr(".3 * R + .59 * G + .11 * B > threshold", 16,
NORMAL_ATTR);
break;
case C2BW_DITHER:
sprintf(s, ".3 * R + .59 * G + .11 * B dithered (Size = %d).",
DitherSize);
CPrintStr(s, 16, NORMAL_ATTR);
break;
}
sprintf(s, "Dither Buffer %s (Size = %d), Zoom = %d.",
DitherBuffer ? "allocated succesfully" : "not allocated (failed)",
DitherSize, ZoomFactor);
CPrintStr(s, 18, NORMAL_ATTR);
CPrintStr("Press anything to continue:", 23, BLINK_ATTR);
MyGetCh();
OpenGraphDevice();
}
/******************************************************************************
* Routine to cprintf given string centered at given Y level, and attr: *
******************************************************************************/
static void CPrintStr(char *Str, int y, int attr)
{
gotoxy(40 - (strlen(Str) + 1) / 2, y);
textattr(attr);
cputs(Str);
}
/******************************************************************************
* Routine to set the position of Screen in Device, and what porsion of the *
* screen should be visible: *
* MoveX, MoveY are the panning factors (if both zero - initialize). *
******************************************************************************/
static void SetPositon(int Why,
int ScreenWidth, int ScreenHeight,
int DeviceMaxX, int DeviceMaxY,
int *ScreenLeft, int *ScreenTop,
int *DeviceLeft, int *DeviceTop,
int MoveX, int MoveY)
{
MoveX /= ZoomFactor; /* Make sure move same amount independent */
MoveY /= ZoomFactor; /* of what ZoomFactor is. */
/* Figure out position of GIF file in real device X axis: */
if (ScreenWidth * ZoomFactor <= DeviceMaxX + 1) {
/* Device is big enough to hold all the image X axis: */
*ScreenLeft = 0;
*DeviceLeft = (DeviceMaxX - ScreenWidth * ZoomFactor) / 2;
}
else {
/* Device is too small to hold all the image X axis: */
switch (Why) {
case SET_POSITION_RESET:
*ScreenLeft = 0;
break;
case SET_POSITION_ZOOM_U:
*ScreenLeft += DeviceMaxX / (2 * ZoomFactor);
break;
case SET_POSITION_ZOOM_D:
*ScreenLeft -= DeviceMaxX / (4 * ZoomFactor);
break;
case SET_POSITION_PAN:
if (MoveX != 0) *ScreenLeft += MoveX;
break;
}
if (*ScreenLeft < 0) *ScreenLeft = 0;
if ((ScreenWidth - *ScreenLeft) * ZoomFactor < DeviceMaxX + 1)
*ScreenLeft = (ScreenWidth * ZoomFactor -
DeviceMaxX + 1) / ZoomFactor;
*DeviceLeft = 0;
}
/* Figure out position of GIF file in real device Y axis: */
if (ScreenHeight * ZoomFactor <= DeviceMaxY + 1) {
/* Device is big enough to hold all the image Y axis: */
*ScreenTop = 0;
*DeviceTop = (DeviceMaxY - ScreenHeight * ZoomFactor) / 2;
}
else {
/* Device is too small to hold all the image Y axis: */
switch (Why) {
case SET_POSITION_RESET:
*ScreenTop = 0;
break;
case SET_POSITION_ZOOM_U:
*ScreenTop += DeviceMaxY / (2 * ZoomFactor);
break;
case SET_POSITION_ZOOM_D:
*ScreenTop -= DeviceMaxY / (4 * ZoomFactor);
break;
case SET_POSITION_PAN:
if (MoveY != 0) *ScreenTop += MoveY;
break;
}
if (*ScreenTop < 0) *ScreenTop = 0;
if ((ScreenHeight - *ScreenTop) * ZoomFactor < DeviceMaxY + 1)
*ScreenTop = (ScreenHeight * ZoomFactor -
DeviceMaxY - 1) / ZoomFactor;
*DeviceTop = 0;
}
/* Make sure the position is on Byte boundary (8 pixels per byte): */
*DeviceLeft &= 0xfff8;
}
/******************************************************************************
* Routine to clear graphic device: *
******************************************************************************/
static void ClearGraphDevice(void)
{
cleardevice();
}
/******************************************************************************
* Routine to open graphic device: *
******************************************************************************/
static void OpenGraphDevice(void)
{
int GraphDriver = HERCMONO, GraphMode = HERCMONOHI;
if (registerbgidriver(Herc_driver) < 0)
GIF_EXIT("Cannt register graphic device.");
initgraph(&GraphDriver, &GraphMode, "");
if (graphresult() != grOk)
GIF_EXIT("Graphics System Error (No Hercules!?).");
}
/*****************************************************************************
* Routine to close and shutdown graphic mode : *
*****************************************************************************/
static void CloseGraphDevice(void)
{
closegraph(); /* Return the system to text mode. */
}
/*****************************************************************************
* Routine to evaluate dithered scanlines out of given ones, using Size *
* dithering matrix, starting from Row. The given scanlines are NOT modified. *
*****************************************************************************/
static void EvalDitheredScanline(GifRowType *ScreenBuffer, int Row,
int RowSize, GifRowType *DitherBuffer)
{
static char Dither2[2][2] = { /* See Foley & Van Dam pp. 597-601. */
{ 1, 3 },
{ 4, 2 }
};
static char Dither3[3][3] = {
{ 7, 9, 5 },
{ 2, 1, 4 },
{ 6, 3, 8 }
};
static char Dither4[4][4] = {
{ 1, 9, 3, 11 },
{ 13, 5, 15, 7 },
{ 4, 12, 2, 10 },
{ 16, 8, 14, 6 }
};
int i, j, k, Level;
long Intensity;
GifColorType *ColorMapEntry;
/* Scan the Rows (Size rows) evaluate intensity every Size pixel and use */
/* the dither matrix to set the dithered result; */
for (i = 0; i <= RowSize - DitherSize; i += DitherSize) {
Intensity = 0;
for (j = Row; j < Row + DitherSize; j++)
for (k = 0; k < DitherSize; k++) {
ColorMapEntry = &ColorMap[ScreenBuffer[j][i+k]];
Intensity += 30 * ((int) ColorMapEntry->Red) +
59 * ((int) ColorMapEntry->Green) +
11 * ((int) ColorMapEntry->Blue);
}
/* Find the intensity level (between 0 and Size^2) of our matrix: */
/* Expression is "Intensity * BWThreshold / (25500 * DefThresh)" */
/* but to prevent from overflow in the long evaluation we do this:*/
Level = ((Intensity / 2550) * ((long) DEFAULT_THRESHOLD) /
(((long) BWThreshold) * 10));
switch (DitherSize) {
case 2:
for (j = 0; j < DitherSize; j++)
for (k = 0; k < DitherSize; k++)
DitherBuffer[j][i+k] = Dither2[j][k] <= Level;
break;
case 3:
for (j = 0; j < DitherSize; j++)
for (k = 0; k < DitherSize; k++)
DitherBuffer[j][i+k] = Dither3[j][k] <= Level;
break;
case 4:
for (j = 0; j < DitherSize; j++)
for (k = 0; k < DitherSize; k++)
DitherBuffer[j][i+k] = Dither4[j][k] <= Level;
break;
}
}
}
/******************************************************************************
* The real drawing of the image is performed here. Few things are taken into *
* account: *
* 1. The zoom factor. If > 1 each pixel is multiplied this amount vertically *
* and horizontally. *
* 2. The Invert flag. If TRUE each pixel before drawn is inverted. *
* 3. The rendering mode and dither matrix flag if dithering is selected. *
* The image is drawn from ScreenBuffer ScreenTop/Left in the bottom/right *
* directions, onto the Device DeviceTop/Left in the bottom/right direction *
* This routine was optimized for the hercules graphic card and should be *
* handled carfully as it is device dependent. *
* Pressing space during drawing will abort this routine. *
******************************************************************************/
static void DrawScreen(GifRowType *ScreenBuffer, GifRowType *DitherBuffer,
int DeviceTop, int DeviceLeft, int DeviceMaxX, int DeviceMaxY,
int ScreenTop, int ScreenLeft, int ScreenWidth, int ScreenHeight)
{
unsigned int Offset;
int i, j, k, l, m, CountZoomJ, CountZoomI,
DitheredLinesLeft = 0, DitheredLinesCount, MapInvert[2];
GifByteType DeviceByte;
GifPixelType *Line;
GifColorType *ColorMapEntry;
ClearGraphDevice(); /* Make sure we start from scratch. */
if (InvertFlag) { /* Make the inversion as fast a possible. */
MapInvert[0] = 1;
MapInvert[1] = 0;
}
else {
MapInvert[0] = 0;
MapInvert[1] = 1;
}
for (CountZoomJ = ZoomFactor, j = ScreenTop, l = DeviceTop, DeviceByte = 0;
j < ScreenHeight && l <= DeviceMaxY; l++) {
Line = ScreenBuffer[j];
/* We are going to access the hercules frame buffer directly: */
Offset = 0x2000 * (l & 0x03) + (l >> 2) * 90 + (DeviceLeft >> 3);
/* Abort drawing if space bar was pressed: */
if (MyKbHit() && GetKey() == ' ') return;
/* We decide right here what method to map Colors to BW so the inner */
/* loop will be independent of it (and therefore faster): */
switch(ColorToBWMapping) {
case C2BW_BACK_GROUND:
for (CountZoomI = ZoomFactor, i = ScreenLeft, k = DeviceLeft, m = 0;
i < ScreenWidth && k <= DeviceMaxX;) {
/* The following lines are equivalent to the putpixel */
/* (and making it real machine dependent...) by almost */
/* factor of 3: */
/* putpixel(k++, l, MapInvert[ColorToBW(Line[i])]); */
DeviceByte = (DeviceByte << 1) +
MapInvert[Line[i] != BackGround];
if (++m == 8) {
/* We have byte - place it on hercules frame buffer: */
k += 8;
pokeb(DEVICE_BASE, Offset++, DeviceByte);
m = 0;
}
if (!--CountZoomI) {
/* Go to next column: */
i++;
CountZoomI = ZoomFactor;
}
}
if (k < DeviceMaxX) {
/* Poke last byte also: */
DeviceByte <<= 8 - m;
pokeb(DEVICE_BASE, Offset++, DeviceByte);
}
break;
case C2BW_GREY_LEVELS:
for (CountZoomI = ZoomFactor, i = ScreenLeft, k = DeviceLeft, m = 0;
i < ScreenWidth && k <= DeviceMaxX;) {
/* The following lines are equivalent to the putpixel */
/* (and making it real machine dependent...) by almost */
/* factor of 3: */
/* putpixel(k++, l, MapInvert[ColorToBW(Line[i])]); */
ColorMapEntry = &ColorMap[Line[i]];
/* For the transformation from RGB to BW, see Folley & */
/* Van Dam pp 613: The Y channel is the BW we need: */
/* As colors are 255 maximum, the result can be up to */
/* 25500 which is still in range of our 16 bits integers.*/
DeviceByte = (DeviceByte << 1) +
MapInvert[(30 * (int) ColorMapEntry->Red) +
59 * ((int) ColorMapEntry->Green) +
11 * ((int) ColorMapEntry->Blue) >
BWThreshold];
if (++m == 8) {
/* We have byte - place it on hercules frame buffer: */
k += 8;
pokeb(DEVICE_BASE, Offset++, DeviceByte);
m = 0;
}
if (!--CountZoomI) {
/* Go to next column: */
i++;
CountZoomI = ZoomFactor;
}
}
if (k < DeviceMaxX) {
/* Poke last byte also: */
DeviceByte <<= 8 - m;
pokeb(DEVICE_BASE, Offset++, DeviceByte);
}
break;
case C2BW_DITHER:
if (DitheredLinesLeft-- == 0) {
EvalDitheredScanline(ScreenBuffer,
(j < ScreenHeight - DitherSize ? j :
ScreenHeight - DitherSize),
ScreenWidth, DitherBuffer);
DitheredLinesLeft = DitherSize - 1;
DitheredLinesCount = 0;
}
Line = DitherBuffer[DitheredLinesCount++];
for (CountZoomI = ZoomFactor, i = ScreenLeft, k = DeviceLeft, m = 0;
i < ScreenWidth && k <= DeviceMaxX;) {
/* The following lines are equivalent to the putpixel */
/* (and making it real machine dependent...) by almost */
/* factor of 3: */
/* putpixel(k++, l, MapInvert[Line[i]]); */
DeviceByte = (DeviceByte << 1) + MapInvert[Line[i]];
if (++m == 8) {
/* We have byte - place it on hercules frame buffer: */
k += 8;
pokeb(DEVICE_BASE, Offset++, DeviceByte);
m = 0;
}
if (!--CountZoomI) {
/* Go to next column: */
i++;
CountZoomI = ZoomFactor;
}
}
if (k < DeviceMaxX) {
/* Poke last byte also: */
DeviceByte <<= 8 - m;
pokeb(DEVICE_BASE, Offset++, DeviceByte);
}
break;
}
if (!--CountZoomJ) {
/* Go to next row: */
j++;
CountZoomJ = ZoomFactor;
}
}
}
/******************************************************************************
* Walks along the current image, while printing pixel value and position. *
* 4 arrows may be used, and any other key will abort this operation *
* As there is no XOR mode for text, we copy all Page 0 to Page 1 before we *
* start this, and copy it back each time... *
******************************************************************************/
static void DoCursorMode(GifRowType *ScreenBuffer,
int ScreenLeft, int ScreenTop, int ScreenWidth, int ScreenHeight,
int DeviceLeft, int DeviceTop)
{
int GetK, DeviceRight, DeviceBottom, x, y, CursorTextY, Step;
GifPixelType Pixel;
char s[80];
char far *Page0, *Page1;
Page0 = MK_FP(DEVICE_PAGE0, 0);
Page1 = MK_FP(DEVICE_PAGE1, 0);
memcpy(Page1, Page0, 0x8000);
DeviceRight = DeviceLeft + (ScreenWidth - ScreenLeft) * ZoomFactor;
if (DeviceRight > HERC_MAX_X) DeviceRight = HERC_MAX_X;
DeviceBottom = DeviceTop + (ScreenHeight - ScreenTop) * ZoomFactor;
if (DeviceBottom > HERC_MAX_Y) DeviceBottom = HERC_MAX_Y;
x = (DeviceLeft + DeviceRight) / 2;
y = (DeviceTop + DeviceBottom) / 2;
while (TRUE) {
Pixel = ScreenBuffer[ScreenTop + (y - DeviceTop) / ZoomFactor]
[ScreenLeft + (x - DeviceLeft) / ZoomFactor];
sprintf(s, "Color = %d [%d, %d, %d], X = %d, Y = %d.",
Pixel,
ColorMap[Pixel].Red,
ColorMap[Pixel].Green,
ColorMap[Pixel].Blue,
(x - DeviceLeft) / ZoomFactor,
(y - DeviceTop) / ZoomFactor);
CursorTextY = (y > HERC_MAX_Y / 2 ? HERC_MAX_Y / 4 :
3 * HERC_MAX_Y / 4);
setviewport(CURSOR_TEXT_X, CursorTextY,
CURSOR_TEXT_X + textwidth(s), CursorTextY + textheight(s),
TRUE);
clearviewport();
setviewport(0, 0, HERC_MAX_X, HERC_MAX_Y, TRUE);
setcolor(1); /* We only have one color here. */
line(0, y, HERC_MAX_X, y);
line(x, 0, x, HERC_MAX_Y);
outtextxy(CURSOR_TEXT_X, CursorTextY, s);
GetK = GetKey();
memcpy(Page0, Page1, 0x8000);
Step = 10;
switch (GetK) {
case '1':
GetK = KEY_END;
break;
case '2':
GetK = KEY_DOWN;
break;
case '3':
GetK = KEY_PGDN;
break;
case '4':
GetK = KEY_LEFT;
break;
case '6':
GetK = KEY_RIGHT;
break;
case '7':
GetK = KEY_HOME;
break;
case '8':
GetK = KEY_UP;
break;
case '9':
GetK = KEY_PGUP;
break;
default:
Step = 1;
}
switch (GetK) {
case KEY_LEFT:
x -= Step;
break;
case KEY_RIGHT:
x += Step;
break;
case KEY_UP:
y -= Step;
break;
case KEY_DOWN:
y += Step;
break;
case KEY_PGUP:
y -= Step;
x += Step;
break;
case KEY_PGDN:
y += Step;
x += Step;
break;
case KEY_HOME:
y -= Step;
x -= Step;
break;
case KEY_END:
y += Step;
x -= Step;
break;
default:
return;
}
if (x < DeviceLeft) x = DeviceLeft;
if (x >= DeviceRight) x = DeviceRight;
if (y < DeviceTop) y = DeviceTop;
if (y >= DeviceBottom) y = DeviceBottom;
}
}
/******************************************************************************
* Return non zero value if at list one character exists in keyboard queue. *
* This routine emulates kbhit() which do uses stdin and useless for us. *
******************************************************************************/
static int MyKbHit(void)
{
return bioskey(1);
}
/******************************************************************************
* Get a key from keyboard directly (bypass stdin as we might redirect it). *
* This routine emulates getch() which do uses stdin and useless for us. *
******************************************************************************/
static int MyGetCh(void)
{
static int Extended = 0;
int c;
if (Extended) {
c = Extended;
Extended = 0;
return c;
}
else {
c = bioskey(0);
if (c & 0x0ff)
return c;
else {
Extended = c >> 8;
return 0;
}
}
}
/******************************************************************************
* Get a key from keyboard, and translating operational keys into special *
* codes (>255). Lower case characters are upercased. *
******************************************************************************/
static int GetKey(void)
{
char c;
while (TRUE) switch (c = MyGetCh()) {
case 0: /* Extended code - get the next extended char. */
switch (MyGetCh()) {
case 75: return KEY_LEFT;
case 77: return KEY_RIGHT;
case 72: return KEY_UP;
case 80: return KEY_DOWN;
case 71: return KEY_HOME;
case 79: return KEY_END;
case 73: return KEY_PGUP;
case 81: return KEY_PGDN;
case 83: return KEY_DELETE;
case 82: return KEY_INSERT;
}
break;
case 8:
return KEY_BSPACE;
case 10:
case 13:
return KEY_RETURN;
case 27:
return KEY_ESC;
default:
if (isprint(c)) {
if (islower(c))
return toupper(c);
else
return c;
}
else {
Tone(800, 100);
Tone(300, 200);
}
}
return 0; /* Should never be here any case. */
}
/******************************************************************************
* Routine to make some sound with given Frequency, Time milliseconds: *
******************************************************************************/
static void Tone(int Frequency, int Time)
{
if (BeepsDisabled) return;
sound(Frequency);
delay(Time);
nosound();
}